AI Insights · Timothy · July 2022
Top 5 First Person Games in Sweden Q2 2022: Unified Platform Performance
In Q2 2022, Sweden's top first-person games showed varied performance in downloads, revenue, and active users. Here's a closer look at the trends.
In the second quarter of 2022, the top five first-person games in Sweden exhibited diverse performance metrics on the unified platform. Here’s a detailed look at their weekly downloads, revenue, and active user trends:
Fill The Fridge! from Rollic Games saw a fluctuating trend in weekly revenue, peaking at around $209 in early April before gradually decreasing to approximately $159 by the end of June. Weekly downloads initially dropped from 14.9K to 5.3K by early May but later recovered to around 11.9K by the end of June. Active users followed a similar pattern, increasing from 34K to 44K by mid-June and slightly declining to 42K towards the end of the quarter.
Airport Security: Fly Safe by Kwalee Ltd experienced modest weekly revenue, peaking at $101 in early May but generally remained below $85 for the rest of the quarter. Downloads showed an upward trend in early June, reaching a high of 11.3K before falling to 6K by the end of the quarter. Active users increased from 11.2K to 15.9K by mid-June, then dropped to around 10K by the end of the period.
Coloring Match from Supersonic Studios Ltd saw low weekly revenue, with minor fluctuations around $7-$17 throughout the quarter. Downloads peaked at 7.3K in mid-April and experienced a significant drop to 2.9K by mid-June, before rebounding to 5.6K at the end of June. Active users showed a downward trend from 12.3K to 7.2K by mid-June, with a slight increase to 10.2K towards the end of the quarter.
Dessert DIY by Crazy Labs, which launched in late May, had no reported revenue. The game quickly gained traction with downloads rising from 243 to 12.4K by mid-June, before settling at around 6.6K by the end of the quarter. Active users mirrored this trend, growing from 225 to 16K and then slightly decreasing to 13.1K.
The Baby In Yellow by Team Terrible saw very low revenue, peaking at $22 in late March and early June. Downloads peaked at 4.7K in mid-April and gradually decreased to 1.7K by the end of June. Active users followed a similar trend, rising to 15.9K in mid-April and then declining to 8.9K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed insights and analytics, visit Sensor Tower.